Library / Bestiary

Knight

CR 3.00 humanoid neutral Small
Knight is a small neutral humanoid.

Knight is a small neutral humanoid.

Humanoids are people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species.

Movement: walk 30 ft.

Actions

Multiattack. The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.

Greatsword. Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Slashing damage plus 4 (1d8) Radiant damage.

Heavy Crossbow. Ranged Attack Roll: +2, range 100/400 ft. 11 (2d10) Piercing damage plus 4 (1d8) Radiant damage.

Reactions

Parry. _Trigger:_ The knight is hit by a melee attack roll while holding a weapon. _Response:_ The knight adds 2 to its AC against that attack, possibly causing it to miss.

STR
16 (+3)
DEX
11 (+0)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
15 (+2)
HP
52 (8d8 + 16)
AC
18 (natural armor)
Speed
30 ft.
Details
Type
humanoid
Alignment
neutral
Size
Small
Senses
passive Perception 10
Languages
Common plus one other language
Source
System Reference Document 5.2.1