Library / Bestiary

Lamia

CR 4.00 fiend chaotic evil Large
Lamia is a large chaotic evil fiend.

Lamia is a large chaotic evil fiend.

Fiends are creatures tied to terrifying Lower Planes, such as balors and hell hounds.

Movement: walk 40 ft. • Senses: darkvision 60 ft.

Actions

Claw. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Slashing damage plus 7 (2d6) Psychic damage.

Corrupting Touch. Wisdom Saving Throw: DC 13, one creature the lamia can see within 5 feet. Failure: 13 (3d8) Psychic damage, and the target is cursed for 1 hour. Until the curse ends, the target has the Charmed and Poisoned conditions.

Multiattack. The lamia makes two Claw attacks. It can replace one attack with a use of Corrupting Touch.

Spellcasting. The lamia casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13): - **At Will:** Disguise Self, Minor Illusion - **1/Day Each:** Geas, Major Image, Scrying

Bonus Actions

Leap. The lamia jumps up to 30 feet by spending 10 feet of movement.

HP
97 (13d10 + 26)
AC
13 (natural armor)
Speed
40 ft.
str
16 (+3)
dex
13 (+1)
con
15 (+2)
int
14 (+2)
wis
15 (+2)
cha
16 (+3)
Details
fiend Large chaotic evil
Senses
darkvision 60 ft., passive Perception 12
Languages
Abyssal, Common
Source
System Reference Document 5.2.1