Library / Bestiary

Mage

CR 6.00 humanoid neutral Small
Mage is a small neutral humanoid.

Mage is a small neutral humanoid.

Humanoids are people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species.

Movement: walk 30 ft.

Actions

Multiattack. The mage makes three Arcane Burst attacks.

Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. 16 (3d8 + 3) Force damage.

Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): - **At Will:** Detect Magic, Light, Mage Armor, Mage Hand, Prestidigitation - **2/Day Each:** Fireball, Invisibility - **1/Day Each:** Cone of Cold, Fly

Bonus Actions

Misty Step. The mage casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic. The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.

STR
9 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
17 (+3)
WIS
12 (+1)
CHA
11 (+0)
HP
81 (18d8)
AC
15 (natural armor)
Speed
30 ft.
Details
Type
humanoid
Alignment
neutral
Size
Small
Senses
passive Perception 14
Languages
Common and any three languages
Source
System Reference Document 5.2.1