Mage
Mage is a small neutral humanoid.
Humanoids are people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species.
Movement: walk 30 ft.
Actions
Multiattack. The mage makes three Arcane Burst attacks.
Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. 16 (3d8 + 3) Force damage.
Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): - **At Will:** Detect Magic, Light, Mage Armor, Mage Hand, Prestidigitation - **2/Day Each:** Fireball, Invisibility - **1/Day Each:** Cone of Cold, Fly
Bonus Actions
Misty Step. The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Reactions
Protective Magic. The mage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.
- HP
- 81 (18d8)
- AC
- 15 (natural armor)
- Speed
- 30 ft.
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