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Magmin

CR 1/2 elemental chaotic neutral Small
Magmin is a small chaotic neutral elemental.

Magmin is a small chaotic neutral elemental.

Elementals are beings from the Elemental Planes, such as efreet and water elementals.

Movement: walk 30 ft. • Senses: darkvision 60 ft.

Signature traits include Death Burst.

Traits

Death Burst. The magmin explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the magmin. Failure: 7 (2d6) Fire damage. Success: Half damage.

Actions

Touch. Melee Attack Roll: +4, reach 5 ft. 7 (2d4 + 2) Fire damage. If the target is a creature or a flammable object that isn't being worn or carried, it starts burning.

Bonus Actions

Ignited Illumination. The magmin sets itself ablaze or extinguishes its flames. While ablaze, the magmin sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

STR
7 (-2)
DEX
15 (+2)
CON
12 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
10 (+0)
HP
13 (3d6 + 3)
AC
14 (natural armor)
Speed
30 ft.

fire

Details
Type
elemental
Alignment
chaotic neutral
Size
Small
Senses
darkvision 60 ft., passive Perception 10
Languages
Primordial (Ignan)
Source
System Reference Document 5.2.1