Library / Bestiary

Medusa

CR 6.00 monstrosity lawful evil Medium
Medusa is a medium lawful evil monstrosity.

Medusa is a medium lawful evil monstrosity.

Monstrosities are unnatural creatures with strange origins, such as mimics and owlbears.

Movement: walk 30 ft. • Senses: darkvision 150 ft.

Actions

Multiattack. The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.

Claw. Melee Attack Roll: +6, reach 5 ft. 10 (2d6 + 3) Slashing damage.

Snake Hair. Melee Attack Roll: +6, reach 5 ft. 5 (1d4 + 3) Piercing damage plus 14 (4d6) Poison damage.

Poison Ray. Ranged Attack Roll: +5, range 150 ft. 11 (2d8 + 2) Poison damage.

Bonus Actions

Petrifying Gaze. Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure The target has the Petrified condition instead of the Restrained condition.

STR
10 (+0)
DEX
17 (+3)
CON
16 (+3)
INT
12 (+1)
WIS
13 (+1)
CHA
15 (+2)
HP
127 (17d8 + 51)
AC
15 (natural armor)
Speed
30 ft.
Details
Type
monstrosity
Alignment
lawful evil
Size
Medium
Senses
darkvision 150 ft., passive Perception 14
Languages
Common plus one other language
Source
System Reference Document 5.2.1