Library / Bestiary
Minotaur of Baphomet
CR
3.00
monstrosity
chaotic evil
Large
Minotaur of Baphomet is a large chaotic evil monstrosity.
Description
Minotaur of Baphomet is a large chaotic evil monstrosity.
Monstrosities are unnatural creatures with strange origins, such as mimics and owlbears.
Movement: walk 40 ft. • Senses: darkvision 60 ft.
Actions
Abyssal Glaive. Melee Attack Roll: +6, reach 10 ft. 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage.
Gore. Melee Attack Roll: +6, reach 5 ft. 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.
Ability Scores
STR
18 (+4)
DEX
11 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
16 (+3)
CHA
9 (-1)
Combat Stats
- HP
- 85 (10d10 + 30)
- AC
- 14 (natural armor)
- Speed
- 40 ft.
Details
- Type
- monstrosity
- Alignment
- chaotic evil
- Size
- Large
- Senses
- darkvision 60 ft., passive Perception 17
- Languages
- Abyssal
- Source
- System Reference Document 5.2.1
Rules
Tags
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