Library / Bestiary

Mummy

CR 3.00 undead lawful evil Small
Mummy is a small lawful evil undead.

Mummy is a small lawful evil undead.

Undead are spirits and the reanimated dead, such as ghosts, vampires, and zombies.

Movement: walk 20 ft. • Senses: darkvision 60 ft.

Actions

Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.

Rotting Fist. Melee Attack Roll: +5, reach 5 ft. 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

Dreadful Glare. Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy's next turn. Success: The target is immune to this mummy's Dreadful Glare for 24 hours.

STR
16 (+3)
DEX
8 (-1)
CON
15 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
12 (+1)
HP
58 (9d8 + 18)
AC
11 (natural armor)
Speed
20 ft.

necrotic, poison

charmed, exhaustion, frightened, paralyzed, poisoned

Details
Type
undead
Alignment
lawful evil
Size
Small
Senses
darkvision 60 ft., passive Perception 11
Languages
Common plus two other languages
Source
System Reference Document 5.2.1