Library / Bestiary

Ogre Zombie

CR 2.00 undead neutral evil Large
Ogre Zombie is a large neutral evil undead.

Ogre Zombie is a large neutral evil undead.

Undead are spirits and the reanimated dead, such as ghosts, vampires, and zombies.

Movement: walk 30 ft. • Senses: darkvision 60 ft.

Signature traits include Undead Fortitude.

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage.

STR
19 (+4)
DEX
6 (-2)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
HP
85 (9d10 + 36)
AC
8 (natural armor)
Speed
30 ft.

poison

exhaustion, poisoned

Details
Type
undead
Alignment
neutral evil
Size
Large
Senses
darkvision 60 ft., passive Perception 8
Languages
Understands Common and Giant but can't speak
Source
System Reference Document 5.2.1