Library / Bestiary
Ogre Zombie
CR
2.00
undead
neutral evil
Large
Ogre Zombie is a large neutral evil undead.
Description
Ogre Zombie is a large neutral evil undead.
Undead are spirits and the reanimated dead, such as ghosts, vampires, and zombies.
Movement: walk 30 ft. • Senses: darkvision 60 ft.
Signature traits include Undead Fortitude.
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage.
Combat Stats
HP
85 (9d10 + 36)
AC
8 (natural armor)
Speed
30 ft.
Ability Scores
str
19 (+4)
dex
6 (-2)
con
18 (+4)
int
3 (-4)
wis
6 (-2)
cha
5 (-3)
Damage Immunities
poison
Condition Immunities
exhaustion, poisoned
Details
undead
Large
neutral evil
- Senses
- darkvision 60 ft., passive Perception 8
- Languages
- Understands Common and Giant but can't speak
- Source
- System Reference Document 5.2.1
Rules