Library / Bestiary

Pirate

CR 1.00 humanoid neutral Small
Pirate is a small neutral humanoid.

Pirate is a small neutral humanoid.

Humanoids are people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species.

Movement: walk 30 ft.

Actions

Dagger. Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. 5 (1d4 + 3) Piercing damage.

Enthralling Panache. Wisdom Saving Throw: DC 12, one creature the pirate can see within 30 feet. Failure: The target has the Charmed condition until the start of the pirate's next turn.

Multiattack. The pirate makes two Dagger attacks. It can replace one attack with a use of Enthralling Panache.

HP
33 (6d8 + 6)
AC
14 (natural armor)
Speed
30 ft.
str
10 (+0)
dex
16 (+3)
con
12 (+1)
int
8 (-1)
wis
12 (+1)
cha
14 (+2)
Details
humanoid Small neutral
Senses
passive Perception 11
Languages
Common plus one other language
Source
System Reference Document 5.2.1