Priest
Priest is a small neutral humanoid.
Humanoids are people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species.
Movement: walk 30 ft.
Actions
Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.
Mace. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
Radiant Flame. Ranged Attack Roll: +5, range 60 ft. 11 (2d10) Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability: - **At Will:** Light, Thaumaturgy - **1/Day Each:** Spirit Guardians
Bonus Actions
Divine Aid. The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
- HP
- 38 (7d8 + 7)
- AC
- 13 (natural armor)
- Speed
- 30 ft.
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