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Satyr

CR 1/2 fey chaotic neutral Medium
Satyr is a medium chaotic neutral fey.

Satyr is a medium chaotic neutral fey.

Fey are creatures tied to the Feywild or the forces of nature, such as dryads and goblins.

Movement: walk 40 ft.

Signature traits include Magic Resistance.

Traits

Magic Resistance. The satyr has Advantage on saving throws against spells and other magical effects.

Actions

Hooves. Melee Attack Roll: +5, reach 5 ft. 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.

Mockery. Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.

HP
31 (7d8)
AC
13 (natural armor)
Speed
40 ft.
str
12 (+1)
dex
16 (+3)
con
11 (+0)
int
12 (+1)
wis
10 (+0)
cha
14 (+2)
Details
fey Medium chaotic neutral
Senses
passive Perception 12
Languages
Common, Elvish, Sylvan
Source
System Reference Document 5.2.1