Shadow
Shadow is a medium chaotic evil undead.
Undead are spirits and the reanimated dead, such as ghosts, vampires, and zombies.
Movement: walk 40 ft. • Senses: darkvision 60 ft.
Signature traits include Amorphous, Sunlight Weakness.
Traits
Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Test.
Actions
Draining Swipe. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
Bonus Actions
Shadow Stealth. While in Dim Light or darkness, the shadow takes the Hide action.
- HP
- 27 (5d8 + 5)
- AC
- 12 (natural armor)
- Speed
- 40 ft.
necrotic, poison
acid, cold, fire, lightning, thunder
exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
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