Specter
Specter is a medium chaotic evil undead.
Undead are spirits and the reanimated dead, such as ghosts, vampires, and zombies.
Movement: walk 30 ft., fly 50 ft. (hover) • Senses: darkvision 60 ft.
Signature traits include Incorporeal Movement, Sunlight Sensitivity.
Traits
Incorporeal Movement. The specter can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Sunlight Sensitivity. While in sunlight, the specter has Disadvantage on ability checks and attack rolls.
Actions
Life Drain. Melee Attack Roll: +4, reach 5 ft. 7 (2d6) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.
- HP
- 22 (5d8)
- AC
- 12 (natural armor)
- Speed
- 30 ft., fly 50 ft. (hover)
necrotic, poison
acid, cold, fire, lightning, thunder
charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
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