Library / Bestiary

Sphinx of Wonder

CR 1.00 celestial lawful good Small
Sphinx of Wonder is a small lawful good celestial.

Sphinx of Wonder is a small lawful good celestial.

Celestials are magical creatures, such as angels and pegasi, with ties to the Upper Planes.

Movement: walk 20 ft., fly 40 ft. • Senses: darkvision 60 ft.

Signature traits include Magic Resistance.

Traits

Magic Resistance. The sphinx has Advantage on saving throws against spells and other magical effects.

Actions

Rend. Melee Attack Roll: +5, reach 5 ft. 5 (1d4 + 3) Slashing damage plus 7 (2d6) Radiant damage.

Reactions

Burst of Ingenuity. _Trigger:_ The sphinx or another creature within 30 feet makes an ability check or a saving throw. _Response:_ The sphinx adds 2 to the roll.

STR
6 (-2)
DEX
17 (+3)
CON
13 (+1)
INT
15 (+2)
WIS
12 (+1)
CHA
11 (+0)
HP
24 (7d4 + 7)
AC
13 (natural armor)
Speed
20 ft., fly 40 ft.

necrotic, psychic, radiant

Details
Type
celestial
Alignment
lawful good
Size
Small
Senses
darkvision 60 ft., passive Perception 11
Languages
Celestial, Common
Source
System Reference Document 5.2.1