Library / Bestiary

Spirit Naga

CR 8.00 fiend chaotic evil Large
Spirit Naga is a large chaotic evil fiend.

Spirit Naga is a large chaotic evil fiend.

Fiends are creatures tied to terrifying Lower Planes, such as balors and hell hounds.

Movement: walk 40 ft. • Senses: darkvision 60 ft.

Signature traits include Fiendish Restoration.

Traits

Fiendish Restoration. If it dies, the naga returns to life in 1d6 days and regains all its Hit Points. Only a Wish spell can prevent this trait from functioning.

Actions

Multiattack. The naga makes three attacks, using Bite or Necrotic Ray in any combination.

Bite. Melee Attack Roll: +7, reach 10 ft. 7 (1d6 + 4) Piercing damage plus 14 (4d6) Poison damage.

Necrotic Ray. Ranged Attack Roll: +6, range 60 ft. 21 (6d6) Necrotic damage.

Spellcasting. The naga casts one of the following spells, requiring no Somatic or Material components and using Intelligence as the spellcasting ability (spell save DC 14): - **At Will:** Detect Magic, Mage Hand, Minor Illusion, Water Breathing - **2/Day Each:** Detect Thoughts, Dimension Door, Hold Person, Lightning Bolt

STR
18 (+4)
DEX
17 (+3)
CON
14 (+2)
INT
16 (+3)
WIS
15 (+2)
CHA
16 (+3)
HP
135 (18d10 + 36)
AC
17 (natural armor)
Speed
40 ft.

poison

charmed, poisoned

Details
Type
fiend
Alignment
chaotic evil
Size
Large
Senses
darkvision 60 ft., passive Perception 12
Languages
Abyssal, Common
Source
System Reference Document 5.2.1