Sprite
Sprite is a small neutral good fey.
Fey are creatures tied to the Feywild or the forces of nature, such as dryads and goblins.
Movement: walk 10 ft., fly 40 ft.
Actions
Needle Sword. Melee Attack Roll: +6, reach 5 ft. 6 (1d4 + 4) Piercing damage.
Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.
Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target's emotions and alignment.
Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.
- HP
- 10 (4d4)
- AC
- 15 (natural armor)
- Speed
- 10 ft., fly 40 ft.
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