Stone Golem
Description
Stone Golem is a large unaligned construct.
Constructs are magically created creatures such as homunculi and shield guardians.
Movement: walk 30 ft. • Senses: darkvision 120 ft.
Signature traits include Immutable Form, Magic Resistance.
Traits
Immutable Form. The golem can't shape-shift.
Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.
Actions
Force Bolt. Ranged Attack Roll: +9, range 120 ft. 22 (4d10) Force damage.
Multiattack. The golem makes two attacks, using Slam or Force Bolt in any combination.
Slam. Melee Attack Roll: +10, reach 5 ft. 15 (2d8 + 6) Bludgeoning damage plus 9 (2d8) Force damage.
Bonus Actions
Slow. The golem casts the Slow spell, requiring no spell components and using Constitution as the spellcasting ability (spell save DC 17).
Combat Stats
Ability Scores
Damage Immunities
poison, psychic
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses
- darkvision 120 ft., passive Perception 10
- Languages
- Understands Common plus two other languages but can't speak
- Source
- System Reference Document 5.2.1