Library / Bestiary

Succubus

CR 4.00 fiend neutral evil Medium
Succubus is a medium neutral evil fiend.

Succubus is a medium neutral evil fiend.

Fiends are creatures tied to terrifying Lower Planes, such as balors and hell hounds.

Movement: walk 30 ft., fly 60 ft. • Senses: darkvision 60 ft., telepathy 60 ft.

Signature traits include Incubus Form.

Traits

Incubus Form. When the succubus finishes a Long Rest, it can shape-shift into an Incubus, using that stat block instead of this one.

Actions

Multiattack. The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.

Fiendish Touch. Melee Attack Roll: +7, reach 5 ft. 16 (2d10 + 5) Psychic damage.

Charm. The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).

Draining Kiss. Constitution Saving Throw: DC 15, one creature Charmed by the succubus within 5 feet. Failure: 13 (3d8) Psychic damage. Success: Half damage. Failure or Success: The target's Hit Point maximum decreases by an amount equal to the damage taken.

Bonus Actions

Shape-Shift. The succubus shape-shifts to resemble a Medium or Small Humanoid or back into its true form. Its game statistics are the same in each form, except its Fly Speed is available only in its true form. Any equipment it's wearing or carrying isn't transformed.

STR
8 (-1)
DEX
17 (+3)
CON
13 (+1)
INT
15 (+2)
WIS
12 (+1)
CHA
20 (+5)
HP
71 (13d8 + 13)
AC
15 (natural armor)
Speed
30 ft., fly 60 ft.

cold, fire, poison, psychic

Details
Type
fiend
Alignment
neutral evil
Size
Medium
Senses
darkvision 60 ft., passive Perception 15
Languages
Abyssal, Common, Infernal; telepathy 60 ft.
Source
System Reference Document 5.2.1