Library / Bestiary

Tough

CR 1/2 humanoid neutral Small
Tough is a small neutral humanoid.

Tough is a small neutral humanoid.

Humanoids are people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species.

Movement: walk 30 ft.

Signature traits include Pack Tactics.

Traits

Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Mace. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Bludgeoning damage.

Heavy Crossbow. Ranged Attack Roll: +3, range 100/400 ft. 6 (1d10 + 1) Piercing damage.

STR
15 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
HP
32 (5d8 + 10)
AC
12 (natural armor)
Speed
30 ft.
Details
Type
humanoid
Alignment
neutral
Size
Small
Senses
passive Perception 10
Languages
Common
Source
System Reference Document 5.2.1