Library / Bestiary
Winter Wolf
CR
3.00
monstrosity
neutral evil
Large
Winter Wolf is a large neutral evil monstrosity.
Description
Winter Wolf is a large neutral evil monstrosity.
Monstrosities are unnatural creatures with strange origins, such as mimics and owlbears.
Movement: walk 50 ft.
Signature traits include Pack Tactics.
Traits
Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +6, reach 5 ft. 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
Cold Breath. Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.
Combat Stats
HP
75 (10d10 + 20)
AC
13 (natural armor)
Speed
50 ft.
Ability Scores
str
18 (+4)
dex
13 (+1)
con
14 (+2)
int
7 (-2)
wis
12 (+1)
cha
8 (-1)
Damage Immunities
cold
Details
monstrosity
Large
neutral evil
- Senses
- passive Perception 15
- Languages
- Common, Giant
- Source
- System Reference Document 5.2.1
Rules
Tags