Xorn
Xorn is a medium neutral elemental.
Elementals are beings from the Elemental Planes, such as efreet and water elementals.
Movement: walk 20 ft., burrow 20 ft. • Senses: darkvision 60 ft., tremorsense 60 ft.
Signature traits include Earth Glide, Treasure Sense.
Traits
Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Treasure Sense. The xorn can pinpoint the location of precious metals and stones within 60 feet of itself.
Actions
Multiattack. The xorn makes one Bite attack and three Claw attacks.
Bite. Melee Attack Roll: +6, reach 5 ft. 17 (4d6 + 3) Piercing damage.
Claw. Melee Attack Roll: +6, reach 5 ft. 8 (1d10 + 3) Slashing damage.
Bonus Actions
Charge. The xorn moves up to its Speed or Burrow Speed straight toward an enemy it can sense.
- HP
- 84 (8d8 + 48)
- AC
- 19 (natural armor)
- Speed
- 20 ft., burrow 20 ft.
poison
paralyzed, petrified, poisoned
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