Library / Bestiary
Zombie
CR
1/4
undead
neutral evil
Medium
Zombie is a medium neutral evil undead.
Description
Zombie is a medium neutral evil undead.
Undead are spirits and the reanimated dead, such as ghosts, vampires, and zombies.
Movement: walk 20 ft. • Senses: darkvision 60 ft.
Signature traits include Undead Fortitude.
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +3, reach 5 ft. 5 (1d8 + 1) Bludgeoning damage.
Combat Stats
HP
15 (2d8 + 6)
AC
8 (natural armor)
Speed
20 ft.
Ability Scores
str
13 (+1)
dex
6 (-2)
con
16 (+3)
int
3 (-4)
wis
6 (-2)
cha
5 (-3)
Damage Immunities
poison
Condition Immunities
exhaustion, poisoned
Details
undead
Medium
neutral evil
- Senses
- darkvision 60 ft., passive Perception 8
- Languages
- Understands Common plus one other language but can't speak
- Source
- System Reference Document 5.2.1
Rules