Library / Bestiary

Zombie

CR 1/4 undead neutral evil Medium
Zombie is a medium neutral evil undead.

Zombie is a medium neutral evil undead.

Undead are spirits and the reanimated dead, such as ghosts, vampires, and zombies.

Movement: walk 20 ft. • Senses: darkvision 60 ft.

Signature traits include Undead Fortitude.

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. 5 (1d8 + 1) Bludgeoning damage.

STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
HP
15 (2d8 + 6)
AC
8 (natural armor)
Speed
20 ft.

poison

exhaustion, poisoned

Details
Type
undead
Alignment
neutral evil
Size
Medium
Senses
darkvision 60 ft., passive Perception 8
Languages
Understands Common plus one other language but can't speak
Source
System Reference Document 5.2.1