When you take the Attack action, you can replace one of your attacks with throwing a vial of Acid.
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When you take the Attack action, you can replace one of your attacks with throwing a flask of Alchemist's Fire.
A Holy Symbol takes one of the forms in the Holy Symbol table and is bejeweled or painted to channel divine magic.
As a Bonus Action, you can drink a vial of Antitoxin to gain Advantage on saving throws to avoid or end the Poisoned condition for 1 hour.