Library / Magic

Command

You speak a one-word command to a creature you can see within range.

You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Choose the command from these options:

- **Drop.** The target drops whatever it is holding and then ends its turn.

- **Flee.** The target spends its turn moving away from you by the fastest available means.

- **Grovel.** The target has the Prone condition and then ends its turn.

- **Halt.** On its turn, the target doesn't move and takes no action or Bonus Action.

At Higher Levels. You can affect one additional creature for each spell slot level above 1.
Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
1
School
Enchantment
Concentration
No
Ritual
No
Casting Time
Action
Range
60 feet
Target
Creature
Area
Duration
instantaneous
Saving Throw
Wisdom
Components
V
Class Levels