Library / Magic

Inflict Wounds

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

At Higher Levels. The damage increases by 1d10 for each spell slot level above 1.
Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
1
School
Necromancy
Concentration
No
Ritual
No
Casting Time
Action
Range
Touch
Target
Creature
Area
Duration
instantaneous
Saving Throw
Constitution
Components
V, S
Class Levels