D&D 5e Spell Necromancy

Inflict Wounds

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

Level
Level 1
Casting Time
Action
Range
Touch
Target
Creature
Duration
Instantaneous
Saving Throw
Constitution
Concentration
No
Components
V S

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.