D&D 5e
Spell
Necromancy
Inflict Wounds
A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
- Level
- Level 1
- Casting Time
- Action
- Range
- Touch
- Target
- Creature
- Duration
- Instantaneous
- Saving Throw
- Constitution
- Concentration
- No
- Components
- V S
A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.