D&D 5e Spell Abjuration

Mass Cure Wounds

A wave of healing energy washes out from a point you can see within range.

Level
Level 5
Casting Time
Action
Range
60 feet
Area
30 feet sphere
Duration
Instantaneous
Saving Throw
—
Concentration
No
Components
V S

A wave of healing energy washes out from a point you can see within range. Choose up to six creatures in a 30-foot-radius Sphere centered on that point. Each target regains Hit Points equal to 5d8 plus your spellcasting ability modifier.

Using a Higher-Level Spell Slot. The healing increases by 1d8 for each spell slot level above 5.