D&D 5e
Spell
Abjuration
Mass Cure Wounds
A wave of healing energy washes out from a point you can see within range.
- Level
- Level 5
- Casting Time
- Action
- Range
- 60 feet
- Area
- 30 feet sphere
- Duration
- Instantaneous
- Saving Throw
- —
- Concentration
- No
- Components
- V S
A wave of healing energy washes out from a point you can see within range. Choose up to six creatures in a 30-foot-radius Sphere centered on that point. Each target regains Hit Points equal to 5d8 plus your spellcasting ability modifier.
Using a Higher-Level Spell Slot. The healing increases by 1d8 for each spell slot level above 5.