Library / Magic

Planar Binding

You attempt to bind a Celestial, an Elemental, a Fey, or a Fiend to your service.

You attempt to bind a Celestial, an Elemental, a Fey, or a Fiend to your service. The creature must be within range for the entire casting of the spell. (Typically, the creature is first summoned into the center of the inverted version of the Magic Circle spell to trap it while this spell is cast.) At the completion of the casting, the target must succeed on a Charisma saving throw or be bound to serve you for the duration. If the creature was summoned or created by another spell, that spell's duration is extended to match the duration of this spell. A bound creature must follow your commands to the best of its ability. You might command the creature to accompany you on an adventure, to guard a location, or to deliver a message. If the creature is Hostile, it strives to twist your commands to achieve its own objectives. If the creature carries out your commands completely before the spell ends, it travels to you to report this fact if you are on the same plane of existence. If you are on a different plane, it returns to the place where you bound it and remains there until the spell ends.

At Higher Levels. The duration increases with a spell slot of level 6 (10 days), 7 (30 days), 8 (180 days), and 9 (366 days).
Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
5
School
Abjuration
Concentration
No
Ritual
No
Casting Time
Hour
Range
60 feet
Target
Creature
Area
Duration
24 hour
Saving Throw
Charisma
Components
V, S, M
Class Levels
Components
M
a jewel worth 1,000+ GP, which the spell consumes
Consumed