Library / Magic

Produce Flame

A flickering flame appears in your hand and remains there for the duration.

A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again. Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 Fire damage.

At Higher Levels. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
Cantrip
School
Conjuration
Concentration
No
Ritual
No
Casting Time
Bonus-Action
Range
Self
Target
Creature
Area
Duration
10 minute
Saving Throw
Components
V, S
Class Levels