D&D 5e
Spell
Conjuration
Produce Flame
A flickering flame appears in your hand and remains there for the duration.
- Level
- Cantrip
- Casting Time
- Bonus-Action
- Range
- Self
- Target
- Creature
- Duration
- 10 minutes
- Saving Throw
- —
- Concentration
- No
- Components
- V S
A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again. Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 Fire damage.
Using a Higher-Level Spell Slot. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).