You create up to four torch-size lights within range, making them appear as torches, lanterns, or glowing orbs that hover for the duration.
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For the duration, magical Darkness spreads from a point within range and fills a 15-foot-radius Sphere.
For the duration, a willing creature you touch has Darkvision with a range of 150 feet.
For the duration, sunlight spreads from a point within range and fills a 60-foot-radius Sphere.
A beam of yellow light flashes from you, then condenses at a chosen point within range as a glowing bead for the duration.
You create a shadowy Medium door on a flat solid surface that you can see within range.
For the duration, you sense the presence of magical effects within 30 feet of yourself.
You activate one of the effects below.
You teleport to a location within range.
You make yourself—including your clothing, armor, weapons, and other belongings on your person look different until the spell ends.
You launch a green ray at a target you can see within range.
Choose one creature, object, or magical effect within range.
One Beast you can see within range must succeed on a Wisdom saving throw or have the Charmed condition for the duration.
One creature you can see within range must succeed on a Wisdom saving throw or have the Charmed condition for the duration.
One Humanoid you can see within range must succeed on a Wisdom saving throw or have the Charmed condition for the duration.
You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison.
Choose a point on the ground that you can see within range.
You exert control over the elements, creating one of the following effects within range.
You touch a creature and choose Strength, Dexterity, Intelligence, Wisdom, or Charisma.
For the duration, the spell enlarges or reduces a creature or an object you can see within range (see the chosen effect below).
You step into the border regions of the Ethereal Plane, where it overlaps with your current plane.
You take the Dash action, and until the spell ends, you can take that action again as a Bonus Action.
For the duration, your eyes become an inky void.
You gain 2d4 + 4 Temporary Hit Points.