D&D 5e Spell Necromancy

False Life

You gain 2d4 + 4 Temporary Hit Points.

Level
Level 1
Casting Time
Action
Range
Self
Target
Creature
Duration
Instantaneous
Saving Throw
—
Concentration
No
Components
V S M

You gain 2d4 + 4 Temporary Hit Points.

Using a Higher-Level Spell Slot. You gain 5 additional Temporary Hit Points for each spell slot level above 1.