Library / Magic

Dragon's Breath

You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison.

You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.

At Higher Levels. The damage increases by 1d6 for each spell slot level above 2.
Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
2
School
Transmutation
Concentration
Yes
Ritual
No
Casting Time
Bonus-Action
Range
Touch
Target
Area
15 feet cone
Duration
1 minute
Saving Throw
Dexterity
Components
V, S, M
Class Levels
Components
M
a hot pepper