Library / Magic
Spare The Dying
Choose a creature within range that has 0 Hit Points and isn't dead.
Description
Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.
At Higher Levels. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).
Source: System Reference Document 5.2.1
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