Library / Magic

Weird

You try to create illusory terrors in others' minds.

You try to create illusory terrors in others' minds. Each creature of your choice in a 30-foot-radius Sphere centered on a point within range makes a Wisdom saving throw. On a failed save, a target takes 10d10 Psychic damage and has the Frightened condition for the duration. On a successful save, a target takes half as much damage only. A Frightened target makes a Wisdom saving throw at the end of each of its turns. On a failed save, it takes 5d10 Psychic damage. On a successful save, the spell ends on that target.

Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
9
School
Illusion
Concentration
Yes
Ritual
No
Casting Time
Action
Range
120 feet
Target
Area
30 feet sphere
Duration
1 minute
Saving Throw
Wisdom
Components
V, S
Class Levels