Library / Character Options

Feats Compendium

Browse combat options, metamagic, item creation, and character-defining choices with source, type, and tag filters.

Talent pools are class features (e.g. Rogue Talents), not feats you select independently.
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Showing 1–14 of 14 feats.
Hex

The witch can curse an animal, plant creature, or plot of land, causing it to wither and die.

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Hex

A witch can cackle madly as a move action.

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Hex

The witch receives Brew Potion as a bonus feat and a +4 insight bonus on Craft (alchemy) skill checks.

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Hex

A witch can charm an animal or humanoid creature within 30 feet by beckoning and speaking soothing words.

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Hex

The witch counts as a hag for the purpose of joining a hag's coven.

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Hex

A witch can change her appearance for a number of hours equal to her class level, as if using disguise self .

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Hex

The witch can cause doubt to creep into the mind of a foe within 30 feet that she can see.

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Hex

The witch grows lighter as she gains power, eventually gaining the ability to fly.

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Hex

The witch can grant a creature within 30 feet a bit of good luck for 1 round.

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Hex

A witch can soothe the wounds of those she touches.

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Hex

The witch can cause a creature within 30 feet to suffer grave misfortune for 1 round.

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Hex

A witch can cause a creature within 30 feet to fall into a deep, magical sleep, as per the spell sleep .

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Hex

A witch with this hex can understand any spoken language for a number of minutes per day equal to her level, as comprehend languages .

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Hex

A witch can use this hex to place a protective ward over one creature.

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