Library / Character Options

Flight

The witch grows lighter as she gains power, eventually gaining the ability to fly.
This is a Hex — a class feature gained automatically at certain levels, not a feat you select independently through normal feat selection.

The witch grows lighter as she gains power, eventually gaining the ability to fly. At 1st level, the witch can use feather fall at will and gains a +4 racial bonus on Swim checks. At 3rd level, she can cast levitate once per day. At 5th level, she can fly, as per the spell, for a number of minutes per day equal to her level. These minutes do not need to be consecutive, but they must be spent in 1-minute increments. This hex only affects the witch.

Feat Info
System
PF1E
Universe
core
Feat Types
Hex
Attribution
Contributor
Advanced Player's Guide
License
OGL-1.0a

Original content contributed by Advanced Player's Guide, designated as Open Game Content under the OGL-1.0a.

Tags
hex
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.