Library / Magic
Conjure Woodland Beings
You conjure nature spirits that flit around you in a 10-foot Emanation for the duration.
Description
You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn. In addition, you can take the Disengage action as a Bonus Action for the spell's duration.
At Higher Levels. The damage increases by 1d8 for each spell slot level above 4.
Source: System Reference Document 5.2.1
Casting
- System
- DND5E
- Level
- 4
- School
- Conjuration
- Concentration
- Yes
- Ritual
- No
- Casting Time
- Action
- Range
- Self
- Target
- Creature
- Area
- —
- Duration
- 10 minute
- Saving Throw
- Wisdom
- Components
- V, S
Class Levels
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