Library / Magic

Ensnaring Strike

As you hit the target, grasping vines appear on it, and it makes a Strength saving throw.

As you hit the target, grasping vines appear on it, and it makes a Strength saving throw. A Large or larger creature has Advantage on this save. On a failed save, the target has the Restrained condition until the spell ends. On a successful save, the vines shrivel away, and the spell ends. While Restrained, the target takes 1d6 Piercing damage at the start of each of its turns. The target or a creature within reach of it can take an action to make a Strength (Athletics) check against your spell save DC. On a success, the spell ends.

At Higher Levels. The damage increases by 1d6 for each spell slot level above 1.
Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
1
School
Conjuration
Concentration
Yes
Ritual
No
Casting Time
Bonus-Action
Range
Self
Target
Creature
Area
Duration
1 minute
Saving Throw
Strength
Components
V
Class Levels