D&D 5e Spell Evocation

Ice Storm

Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range.

Level
Level 4
Casting Time
Action
Range
300 feet
Target
Creature
Duration
Instantaneous
Saving Throw
Dexterity
Concentration
No
Components
V S M

Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range. Each creature in the Cylinder makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one. Hailstones turn ground in the Cylinder into Difficult Terrain until the end of your next turn.

Using a Higher-Level Spell Slot. The Bludgeoning damage increases by 1d10 for each spell slot level above 4.