D&D 5e Spell Conjuration Concentration

Incendiary Cloud

A swirling cloud of embers and smoke fills a 20-foot-radius Sphere centered on a point within range.

Level
Level 8
Casting Time
Action
Range
150 feet
Area
20 feet sphere
Duration
1 minute
Saving Throw
Dexterity
Concentration
Yes
Components
V S

A swirling cloud of embers and smoke fills a 20-foot-radius Sphere centered on a point within range. The cloud's area is Heavily Obscured. It lasts for the duration or until a strong wind (like that created by Gust of Wind) disperses it. When the cloud appears, each creature in it makes a Dexterity saving throw, taking 10d8 Fire damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn. The cloud moves 10 feet away from you in a direction you choose at the start of each of your turns.