Library / Magic

Knock

A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred.

A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred. If the object has multiple locks, only one of them is unlocked. If the target is held shut by Arcane Lock, that spell is suppressed for 10 minutes, during which time the target can be opened and closed. When you cast the spell, a loud knock, audible up to 300 feet away, emanates from the target.

Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
2
School
Transmutation
Concentration
No
Ritual
No
Casting Time
Action
Range
60 feet
Target
Creature
Area
Duration
instantaneous
Saving Throw
Components
V
Class Levels