Library / Magic

Plant Growth

This spell channels vitality into plants.

This spell channels vitality into plants. The casting time you use determines whether the spell has the Overgrowth or the Enrichment effect below.

**_Overgrowth._** Choose a point within range. All normal plants in a 100-foot-radius Sphere centered on that point become thick and overgrown. A creature moving through that area must spend 4 feet of movement for every 1 foot it moves. You can exclude one or more areas of any size within the spell's area from being affected.

**_Enrichment._** All plants in a half-mile radius centered on a point within range become enriched for 365 days. The plants yield twice the normal amount of food when harvested. They can benefit from only one *Plant Growth* per year.

Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
3
School
Transmutation
Concentration
No
Ritual
No
Casting Time
Hour
Range
150 feet
Target
Creature
Area
Duration
instantaneous
Saving Throw
Components
V, S
Class Levels