Library / Magic

Ray Of Sickness

You shoot a greenish ray at a creature within range.

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

At Higher Levels. The damage increases by 1d8 for each spell slot level above 1.
Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
1
School
Necromancy
Concentration
No
Ritual
No
Casting Time
Action
Range
60 feet
Target
Creature
Area
Duration
instantaneous
Saving Throw
Components
V, S
Class Levels