D&D 5e
Spell
Necromancy
Ray Of Sickness
You shoot a greenish ray at a creature within range.
- Level
- Level 1
- Casting Time
- Action
- Range
- 60 feet
- Target
- Creature
- Duration
- Instantaneous
- Saving Throw
- —
- Concentration
- No
- Components
- V S
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.