Library / Magic

Slow

You alter time around up to six creatures of your choice in a 40-foot Cube within range.

You alter time around up to six creatures of your choice in a 40-foot Cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration. An affected target's Speed is halved, it takes a −2 penalty to AC and Dexterity saving throws, and it can't take Reactions. On its turns, it can take either an action or a Bonus Action, not both, and it can make only one attack if it takes the Attack action. If it casts a spell with a Somatic component, there is a 25 percent chance the spell fails as a result of the target making the spell's gestures too slowly. An affected target repeats the save at the end of each of its turns, ending the spell on itself on a success.

Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
3
School
Transmutation
Concentration
Yes
Ritual
No
Casting Time
Action
Range
120 feet
Target
Area
40 feet cube
Duration
1 minute
Saving Throw
Wisdom
Components
V, S, M
Class Levels
Components
M
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