D&D 5e
Spell
Transmutation
Jump
You touch a willing creature.
- Level
- Level 1
- Casting Time
- Bonus-Action
- Range
- Touch
- Target
- Creature
- Duration
- 1 minute
- Saving Throw
- —
- Concentration
- No
- Components
- V S M
You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.