D&D 5e Spell Transmutation

Jump

You touch a willing creature.

Level
Level 1
Casting Time
Bonus-Action
Range
Touch
Target
Creature
Duration
1 minute
Saving Throw
—
Concentration
No
Components
V S M

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.