You set an alarm against intrusion.
Spellbook
Search spells by class, level, school, range, duration, components, and content status. This is the practical lookup surface for play, prep, and Forge cross-links.
A Tiny Beast of your choice that you can see within range must succeed on a Charisma saving throw, or it attempts to deliver a message for you (if the target's Challenge Rating isn't 0, it automatically succeeds).
You receive an omen from an otherworldly entity about the results of a course of action that you plan to take within the next 30 minutes.
You contact a deity or a divine proxy and ask up to three questions that can be answered with yes or no.
You commune with nature spirits and gain knowledge of the surrounding area.
For the duration, you understand the literal meaning of any language that you hear or see signed.
You mentally contact a demigod, the spirit of a longdead sage, or some other knowledgeable entity from another plane.
For the duration, you sense the presence of magical effects within 30 feet of yourself.
For the duration, you sense the location of poisons, poisonous or venomous creatures, and magical contagions within 30 feet of yourself.
This spell puts you in contact with a god or a god's servants.
You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating of 0.
This spell creates a circular, horizontal plane of force, 3 feet in diameter and 1 inch thick, that floats 3 feet above the ground in an unoccupied space of your choice that you can see within range.
You create a ward against magical travel that protects up to 40,000 square feet of floor space to a height of 30 feet above the floor.
You touch a corpse or other remains.
You touch an object throughout the spell's casting.
You write on parchment, paper, or another suitable material and imbue it with an illusion that lasts for the duration.
You touch the sapphire used in the casting and an object weighing 10 pounds or less whose longest dimension is 6 feet or less.
Describe or name a specific kind of Beast, Plant creature, or nonmagical plant.
You implant a message within an object in range—a message that is uttered when a trigger condition is met.
You step into a stone object or surface large enough to fully contain your body, merging yourself and your equipment with the stone for the duration.
A Large, quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range.
You remove poison and rot from nonmagical food and drink in a 5-foot-radius Sphere centered on a point within range.
For the duration, no sound can be created within or pass through a 20-foot-radius Sphere centered on a point you choose within range.
For the duration, you can comprehend and verbally communicate with Beasts, and you can use any of the Influence action's skill options with them.