Up to three creatures of your choice that you can see within range must each make a Charisma saving throw.
Warlock Level 1 Spells
A warlock casts spells granted by an otherworldly patron through pact magic and eldritch invocations. Learn more about the Warlock class.
One Humanoid you can see within range makes a Wisdom saving throw.
For the duration, you understand the literal meaning of any language that you hear or see signed.
For the duration, you sense the presence of magical effects within 30 feet of yourself.
You take the Dash action, and until the spell ends, you can take that action again as a Bonus Action.
The creature that damaged you is momentarily surrounded by green flames.
You place a curse on a creature that you can see within range.
One creature of your choice that you can see within range makes a Wisdom saving throw.
You write on parchment, paper, or another suitable material and imbue it with an illusion that lasts for the duration.
Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations, Celestials, Elementals, Fey, Fiends, or Undead.
For the duration, you can comprehend and verbally communicate with Beasts, and you can use any of the Influence action's skill options with them.
This spell creates an Invisible, mindless, shapeless, Medium force that performs simple tasks at your command until the spell ends.