Firewyrm Weapon This siege engine is a larger version of the firedrake. Damage: 6d6 6000 gp ultimate-combat weapon
Fishhook Gear This metal hook is little more than a stiff, bent needle. 1 gp core-rulebook gear adventuring-gear
Fishing Kit Gear This kit includes a simple fishing pole and a small box that contains fishing tackle (hooks, lines, sinkers, floats, and lures). 5 gp · 3.00 lb ultimate-equipment gear item
Fishing Net Gear This net measures 5 feet by 5 feet, and can be used to cover a pit or to block Tiny or larger creatures from entering an area. 4 gp · 5.00 lb core-rulebook gear adventuring-gear
Flail Weapon A flail consists of a spiked metal ball, connected to a handle by a sturdy chain. Damage: 1d8 8 gp · 5.00 lb disarmtrip core-rulebook weapon disarm trip
Flame Fountain Firework Weapon This hollow metal or wooden tube contains slow-burning powder. Damage: 1d8 100 gp see-text ultimate-equipment weapon see-text
Flare Cartridge Gear When a flare cartridge hits its target, it only deals half damage, but the creature struck is blinded for 1 round (Fort DC 15 reduces this to dazzled), and creatures within a 20-foot burst are dazzled ultimate-combat gear
Flash Powder Gear This coarse gray powder ignites and burns almost instantly if exposed to flame, significant friction, or even a simple force such as throwing it against a floor (a standard action). 50 gp advanced-player-s-guide gear special-substances-and-items
Flight Arrows Weapon These arrows have light shafts and special fletching to give them greater range. 2 gp · 3.00 lb ultimate-equipment weapon
Flint And Steel Gear Lighting a torch with flint and steel is a full-round action, and lighting any other fire with them takes at least that long. 1 gp core-rulebook gear adventuring-gear
Flying Blade Weapon A flying blade is a large, crescent-shaped blade anchored to a 10-foot chain. Damage: 1d12 40 gp · 12.00 lb performancereach ultimate-equipment weapon performance reach
Foaming Powder Gear When you add this 1-pound bag of green powder to a gallon of water, the two combine to form 50 cubic feet of thick green foam. 10 gp · 1.00 lb ultimate-equipment gear item
Folding Chair Gear This simple folding chair has a wooden frame and canvas seat and back, making it easy to transport and set up wherever you wish. 2 gp · 10.00 lb ultimate-equipment gear item
Folding Ladder Gear The hook, pole, and rungs of this 10-foot ladder are hinged, allowing you to fold it into a 3-foot-by-1-foot-by-1-foot bundle. 2 gp · 16.00 lb ultimate-equipment gear item
Folding Pole Gear This hinged pole can be unfolded and locked in place with sliding pins, creating a 10-foot pole. 2 gp · 10.00 lb ultimate-equipment gear item
Folding Table Gear This wooden table has jointed legs and a hinge down the middle. 10 gp · 20.00 lb ultimate-equipment gear item
Footman Gear A footman is a house servant in good physical shape, who is dressed in his employer's livery and capable of running ahead of his employer to make arrangements at a destination (such as an inn or a nob 5 gp ultimate-equipment gear item
Footprint Book Tool This 50-page tome contains accurate drawings of various common animal, humanoid, and monster tracks, as well as notes on stride length, tread depth, and similarly useful information. 50 gp · 3.00 lb advanced-player-s-guide tool tools-and-skill-kits
Footprint Cast Tool Preserve a set of footprints to examine later. 2 gp · 1.00 lb advanced_class_guide tool goods tools
Forger's Kit Gear These inks, pens, papers, templates for certificates, and tools for modifying or copying official seals facilitates the creation of counterfeit documents. 200 gp · 6.00 lb ultimate-equipment gear item
Formula Book Gear A formula book has 100 pages of parchment, and each alchemical extract formula takes up one page per extract level. 15 gp · 3.00 lb ultimate-equipment gear item