Lamellar Armor Armor Lamellar is a type of armor in which small plates of various types of materials are strung together in parallel rows using fine cord. AC +4 200 gp · 50.00 lb ultimate-combat armor
Lamellar Cuirass Armor This armor consists of a light breastplate and shoulder guards made from lacquered leather plates bound together and fitted over a silk shirt. AC +2 15 gp · 8.00 lb ultimate-equipment armor
Lamp Gear A common lamp illuminates a small area, providing normal light in a 15-foot radius and increasing the light level by one step for an additional 15 feet beyond that area (darkness becomes dim light and 1 gp · 1.00 lb ultimate-equipment gear item
Lamp, Common Gear A lamp illuminates a small area, providing normal light in a 15-foot radius and increasing the light level by one step for an additional 15 feet beyond that area (darkness becomes dim light and dim li 1 gp · 1.00 lb core-rulebook gear adventuring-gear
Lance Weapon A lance deals double damage when used from the back of a charging mount. Damage: 1d8 10 gp · 10.00 lb reach core-rulebook weapon reach
Lantern, Bullseye Gear A bullseye lantern provides normal light in a 60-foot cone and increases the light level by one step in the area beyond that, out to a 120-foot cone (darkness becomes dim light and dim light becomes n 12 gp · 3.00 lb core-rulebook gear adventuring-gear
Lantern, Hooded Gear A hooded lantern sheds normal light in a 30-foot radius and increases the light level by one step for an additional 30 feet beyond that area (darkness becomes dim light and dim light becomes normal li 7 gp · 2.00 lb core-rulebook gear adventuring-gear
Lasso Weapon This thrown weapon is a length of rope with a simple open knot on one end that allows you entangle a foe like you would using a net. 1 gp · 5.00 lb see-text advanced-player-s-guide weapon see-text
Laundry Gear The listed price is for up to four items (such as trousers, an undergarment, shirt, and jacket or vest). 1 gp ultimate-equipment gear item
Leather Armor Leather armor is made up of pieces of hard boiled leather carefully sewn together. AC +2 10 gp · 15.00 lb core-rulebook armor
Leeching Kit Tool This sturdy ceramic jar has a heavy lid with a few tiny holes to let air in. 5 gp · 5.00 lb advanced-player-s-guide tool tools-and-skill-kits
Leechwort Gear Profession (Herbalist) DC 16; Yield 1d4 dose; Terrain - warm forests or swamps 3 gp · 0.10 lb ultimate_wilderness gear goods herbalism
Light Crossbow Weapon You draw a light crossbow back by pulling a lever. Damage: 1d8 / 19-20 35 gp · 4.00 lb ultimate-equipment weapon
Light Detector Gear This hand-sized metal plate is covered with a thin layer of light-sensitive transparent paste. 1 gp advanced-player-s-guide gear special-substances-and-items
Light Fire Ink (Vial) Gear Creates spontaneously combusting messages 40 gp advanced_class_guide gear goods alchemical
Light Flail Weapon A light flail consists of a weighted striking end connected to a handle by a sturdy chain. Damage: 1d8 8 gp · 5.00 lb disarmtrip ultimate-equipment weapon disarm trip
Light Hammer Weapon A lighter version of a warhammer, this weapon usually has a sleek metal head with one striking surface. Damage: 1d4 1 gp · 2.00 lb core-rulebook weapon
Light Mace Weapon A mace is made up of an ornate metal head attached to a simple wooden or metal shaft. Damage: 1d6 5 gp · 4.00 lb ultimate-equipment weapon
Light Pick Weapon This weapon, adapted from the pickaxe tool, has a head with a slightly curved, armor-piercing spike and a hammerlike counterweight. Damage: 1d4 4 gp · 3.00 lb core-rulebook weapon
Light Shield Weapon You can bash with a light shield instead of using it for defense. Damage: 1d3 ultimate-equipment weapon
Light Steel Quickdraw Shield Shield This light steel shield is specially crafted with a series of straps to allow a character proficient in shields to ready or stow it on her back quickly and easily. AC +1 59 gp · 7.00 lb ultimate-equipment shield