Magnet Gear Handheld magnets are relatively weak and are mainly used to detect or pull iron, mithral, or adamantine at a short range. 5 gp · 1.00 lb advanced-player-s-guide gear adventuring-gear
Magnetized Paper Gear these sheets add a 5% bonus to the chance of creating meaningful writing for the automatic writing occult skill unlock. 11 gp · 1.00 lb occult_adventures gear alchemical goods
Magnifying Glass Tool This simple lens allows a closer look at small objects. 100 gp core-rulebook tool tools-and-skill-kits
Magus's Kit Gear This includes a backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), and a waterski 22 gp · 31.00 lb ultimate-equipment gear item
Manacles, Standard And Masterwork Gear Manacles can bind a Medium creature. · 2.00 lb core-rulebook gear adventuring-gear
Mancatcher Weapon This polearm consists of two curved metal bands that close around a target when you attack, allowing you to bind an opponent. Damage: 1d2 15 gp · 10.00 lb reachsee-text advanced-player-s-guide weapon reach see-text
Map Maker's Kit Tool This small kit contains a simple slate with a grid carved into its surface and a number of different colored pieces of chalk. 10 gp · 2.00 lb advanced-player-s-guide tool tools-and-skill-kits
Maple Syrup Gear This sweet liquid comes from tapping, and partially draining, the sap of maple trees during the early spring. 1 gp · 1.00 lb ultimate-equipment gear item
Mapmaker's Kit Gear This small kit contains a simple slate with a grid carved into its surface and a number of differently colored pieces of chalk. 10 gp · 2.00 lb ultimate-equipment gear item
Marbles Gear Like caltrops, marbles can be used to slow down opponents. 1 gp · 2.00 lb advanced-player-s-guide gear adventuring-gear
Marked Cards Gear Whether bent, colored, or scratched, marked cards allow an informed user to know what's on the front of the card by viewing the mark on the back. 1 gp · 1.00 lb advanced-player-s-guide gear entertainment-items
Marker Dye Gear This dye (available in several colors) creates an obvious stain wherever it is splashed. 15 gp · 1.00 lb ultimate-equipment gear item
Marlinspike Tool Gain +2 bonus on Skill checks using rope. 0 gp · 0.50 lb advanced_class_guide tool goods tools
Mask Gear The gala events of decadent nobles are where one might see the most outlandish and stylish of masks, but simpler masks might be found wherever local customs permit. · 1.00 lb ultimate-equipment gear item
Masking Scent (Animal) Gear Change your scent to a specific animal's 25 gp advanced_class_guide gear goods alchemical
Masking Scent (Humanoid) Gear Change your scent to a specific humanoid's 50 gp advanced_class_guide gear goods alchemical
Masking Scent (Magical Beast) Gear Change your scent to a specific magical beast's 100 gp advanced_class_guide gear goods alchemical
Masterwork Silver Dagger Weapon Silver As a masterwork weapon, this alchemical silver dagger has a +1 enhancement bonus on attack rolls (but not on damage rolls). 322 gp · 1.00 lb ultimate-equipment weapon silver
Masterwork Tool Gear This tool is perfect for its intended job. 50 gp · 1.00 lb ultimate-equipment gear item
Mastodon Mount These cousins to elephants are larger and more powerfully built. 2000 gp · 8.00 lb ultimate-equipment mount animal
Mattock Weapon A mattock resembles a two-handed pick, but with a chisel-like blade instead of a point. Damage: 2d4 12 gp · 12.00 lb fragile ultimate-equipment weapon fragile
Mead Gear This alcoholic beverage is made by fermenting honey and water. 5 gp · 1.00 lb ultimate-equipment gear item