You create a spectral sword that hovers within range.
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You create a wall of whirling blades made of magical energy.
You conjure nature spirits that flit around you in a 10-foot Emanation for the duration.
You teleport to a location within range.
You launch a green ray at a target you can see within range.
You hurl a beam of crackling energy.
You step into the border regions of the Ethereal Plane, where it overlaps with your current plane.
You conjure a phantom watchdog in an unoccupied space that you can see within range.
You magically mark one creature you can see within range as your quarry.
You create three glowing darts of magical force.
You step into a stone object or surface large enough to fully contain your body, merging yourself and your equipment with the stone for the duration.
A shimmering, multicolored plane of light forms a vertical opaque wall—up to 90 feet long, 30 feet high, and 1 inch thick—centered on a point within range.
A Club or Quarterstaff you are holding is imbued with nature's power.
You create a floating, spectral force that resembles a weapon of your choice and lasts for the duration.